Behind the scenes of Rendering in 3ds Max


3DS

SoMakeIt are pleased to be hosting a presentation by Neil Hazzard – Autodesk Principal engineer and development manager for rendering within 3ds Max

This is a exciting opportunity to attend a SoMakeIt hosted presentation from a leading 3ds Max developer to hear more about rendering technologies including Nitrous/Quicksilver/mental ray and Iray from someone who has given presentations at GDC, Siggraph, EUE as well as Nvidia, Microsoft and Sony events. oh and he has been invited to give a presentation at Autodesk Univesity this December – thats enough name dropping 😉

Neil has been at Autodesk for over 13 years and is a Principal engineer and dev manager for rendering within 3ds Max, and is also a Scrum Master.

This is a great opportunity, and time willing will give people a chance to discuss a leading 3D program with one of the key developers and may be attract him to join the group!. 

This will take place on October 30th and 7.30pm, Hosted by Etch in Southampton. Get your tickets here.